You only get this once per Short or Long Rest, so be sure to use it where it will matter. Nothing interesting at this level, but Counterspell is an excellent way of shutting down casters trying to keep your sword away from them. Between this and your fey you have a surprising amount of utility for someone who swings a big heckin sword. For full race coverage, please see my Warlock Handbook. DeathByMage says: July 11, 2018 at 8:57 pm. VerdanAcInc: Constitution and Charisma is a perfect combination for a Charisma-based spellcaster, and getting Persuasion for free is great. Dragonmarked ElfERLW: Dragonmark traits replace your subrace. Reply. The advice offered below is based on the current State of the Character Optimization Meta as of when the article was last updated. Matteo says: July 10, 2018 at 5:17 am. D&D 5e. Dragonmarked HumanERLW: Dragonmark traits replace ALL of your racial traits. and still use Dex as a Kensei; d8 weapons to start, but if you go deep enough just pick Whip for whatever the martial arts die will be. There are a lot of different ways to go with your warlock. We rolled stats as d20's with adv. Instead, this section will cover the options which I think work especially well for the class, or which might be tempting but poor choices. TritonMOoT: See above under the general Races section. I'd go 5 into Hexblade, pick up Improved Pact Weapon, Eldritch Smite and Devil's Sight and run a SCAGblade cantrip. TortleTP: The natural armor is decent, but your access to medium armor and shields allows you to reach these numbers while picking a race with a Charisma bonus. [5e] Optimizing Swashbuckler with a single level dip in Hexblade. Animal Enhancement offers several excellent options as you gain levels, and saves you the trouble of getting those effects from your limited number of spell slots. Unluckily, many of them can be fewer than the best. TEMPORARY NOTE: RPGBOT is undergoing a massive update for DnD 5e content to accommodate rules changes and new content introduced by Tasha's Cauldron of Everything. The only issue is the expensive material component which is why we donât take this immediately at 7. You are now also the nearly the best scout in existence. Rogue is great for melee damage (I ran a "how big can I go for free" build that used booming blade, sneak attack, and fished for crits with a familiar and it was pretty on par with the party's Pally who spent resources on small smites), Arcane Trickster is in the same boat as Warlock for this build in that its spells technically run off a stat that you didn't roll well for, but the extra lv1 spell slots and the ability to take Find Familiar are nice additions. As of right now I was debating a multi either into Monk (which I'm not a huge fan of personally, every monk i've ever played died stupid haha) or going into Rogue and Fighter for Assassinate and Action Surge. Most of which are suppose to dwell in the Feywild/Shadowfell. Eldritch Master lets you ask for your spell slots back once per day without completing a short rest, which saves you 59 minutes once a day. See above for information on core halflings traits. Hexblade warlocks are an interesting subclass: they can easily be a trap because their apparent versatility can leave you wanting to have many tools at your disposal only to discover that none of them quite satisfy the way that the more specialized subclasses can. For this level's Mystic Arcanum, we'll take Dominate Monster. Please be patient while these changes are made. ElfEGtW: Wildemount elves share the core traits of core elves, but Wildemount adds two new elf subraces. TortleEGtW: See above under the general Races section. If you will be your party's primary defender, take Booming Blade. To watch for ongoing updates, please follow me on Twitter. Keep in mind that the state of the meta periodically changes as new source materials are released and this article will be updating accordingly as time allows. By using our Services or clicking I agree, you agree to our use of cookies. It allows us to non-lethally remove a problematic creature, but it gives you more direct control over the target. Red: Bad, useless options, or options which are extremely situational. What if the best parts of Shadow of Moil lasted 8 hours and didnât cost anything? I will use the color coding scheme which has become common among Pathfinder build handbooks, which is simple to understand and easy to read at a glance. 0. February 1, 2016 . For your starting equipment, take the money instead of the regular starting equipment and buy yourself scale mail, a longsword, and a shield. Charisma is the only thing that the Warlock absolutely needs, and starting with a Charisma modifier +1 higher than anyone else in the game is a big advantage. (Recently published in Xanathar’s Guide to Everything). Probably even skip Eldritch Blast as it ain't gonna hit anything. Cart (0) Check Out Menu. 1. There are no Invocations at level 9 we really care about as a Hexblade so feel free to Levitate yourself instead or really whatever suits your fancy. Blur loses some of the niche protections against the handful of creature types covered but you really want that disadvantage on being attacked to apply to everything. If you're not taking Rogue as well, you could take almost any weapon (other than, what, heavy ones?) You'd be mostly using it for healing word, spiritual weapon and whatever low level features you get, such as War Priest. Your AC is already up to 18 and you want to get into melee as quickly as possible to start dishing out those Booming Blade or Green-Flame Blade hits. Simic HybridGGTR: The constitution increase is helpful, especially if you're considering Hexblade. If you use Darkness with the Devil's Sight invocation you can easily get Advantage, making the second half of the feat a safe and reliable option. Primarily using my new Facebook page to promote these I kept the old format (cause I found it in my google drive and thought it a nice homage, it was created by Tempest Stormwind, of Stormwind Fallacy and Weekly Optimization Showcase fame). Pros: Medium Armor, Shields. With just a single level of Hexblade, we now had a character on the front-line and who uses Charisma for attack and damage. Unfortunately, that means that you'll need to constantly draw/store your weapon to get a free hand with which to cast spells unless you're using a two-handed weapon or a hand crossbow. Any amount of extra spellcasting can significantly improve your capabilities since your spell slots are so limited. However, the flesh around the wound starts to rot the instant your dagger is removed. Though I like Arcane Trickster, that could be fun! You want to make as many attack rolls as possible while this is running, so at high levels this will frequently work best when combined with Eldritch Blast since Warlocks can't get more than three attacks (assuming Thirsting Blade and either two-weapon fighting or Crossbow Expert). The Hexblade’s Curse ability also gives us increased damage and crit range (19-20) on a single target once per short rest. I think your stats are perfect for Monk (or Inquisitive Rogue, I guess), and the combination of Hexblade's Curse, Hex and the monk's 2+ attacks per round is very powerful. New comments cannot be posted and votes cannot be cast, aid other tabletop gamers in creating memorable characters, Press J to jump to the feed. Hexblades get proficiency with shields, and since warlocks have relatively low hit dice and hexblades still only get medium armor I think a shield is a good idea most of the time. WarforgedERLW: The flexible ability increase goes into Charisma, and the Warforged's other traits will make you more durable than a typical sorcerer before considering spells. However, combine the abilities of the Hexblade … Good ability score increases, and the innate spellcasting provides some good utility options. ChangelingERLW: The Changeling's flexible ability increase can stack with their fixed +2 to Charisma, allowing the Changeling to start with 18 Charisma (the only race capable of doing so). Steelhawk Registered User regular. Both of us playing V. Humans. We take cone of cold for Area of Effect because itâs the one thing we canât really do right now. The Warlock Spell List Breakdown already includes notes about Hexblade/Pact of the Blade uses for spells but let me just plug Armor of Agathys again here. Retrain Spell: Protection from Evil and Good -> Blur, Ability Score Improvement (Charisma 16 -> 18), New Eldritch Invocation: Whispers of the Grave, Retrain Spell: Wrathful Smite -> Cone of Cold, New Cantrip: Green-Flame Blade/Booming Blade, Ability Score Improvement (Charisma 18 -> 20), New Eldritch Invocation: Visions of Distant Realms. TabaxiVGTM: The double dash and climb speeds make this race extremely attractive even if you donât really need the dexterity. Racial feats are discussed in the Races section, above. For more information on the Warlock, see my Warlock Handbook. RPGBOT uses the color coding scheme which has become common among Pathfinder build handbooks, which is simple to understand and easy to read at a glance. We cap Charisma and get the final invocation weâre likely to care about adding our newly bumped charisma modifier to damage... again. Versatile weapons still work, though, and the difference between a longsword and a greatsword isn't huge. Not only does it make Pact of the Blade considerably easier for the Warlock, it makes Paladin/Warlock multiclass builds massively more effective. Shapechanger is like a superpowered version of Disguise Self, but Mask of Many Faces fills the same function so it's less interesting. Tiefling: Bonus Charisma and some useful spells. Otherwise, focus on Charisma. Ignore the Cha to attack & damage, it's a "may" clause. A Hexblade Warlock 5e may only learn about sensitive armaments that channel their protectors, not Patrons. If I were you I'd really consider rolling Monk, Ranger or Cleric. Ignore the ability name, start Hexbladeâs Cursing things more often. Itâs a good life. Below, we are discussing cuddling the most out of your Character Sheet. These builds aren't min-maxed outside the boundaries of just the subclass they're written about. Goumindong on May 2019. Verdan. I choose a component pouch because a Verdan would love to explore what components create what effects. Eldritch Blast is still your primary ranged attack and will be forever since we're focusing on melee for this build. Force Cage is still good for all the same reasons. Your choice of weapon matters fairly little, and Pact of the Blade allows you to change your weapon easily (unless you've bound a magic weapon), so you can easily choose a weapon to suit the situation. down the line so mine ended up as the follows: STR 11, Dex 20, Con 16, Int 12, Wisdom 20, and Charisma 10. You donât have much utility, and having a once per day anything from a huge flying snake to carry yourself and a friend for an hour to getting a legend lore and/or scrying out ot your summoned dusk hag is a pretty great deal. If you do it right, you can dominate one monster and walk it into the next encounter or two like an extra party member. Starting at 15 Constitution means that we can take Resilient to bring it to 16 and also gain proficiency in Constitution saving throws. thank you. Flying is always good, even if youâre primarily a melee character. Otherwise take Green-Flame blade. Which I love. Search. Dragonmarked HalflingERLW: Dragonmark traits replace your subrace.
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